Thursday, December 28, 2006
Five years - 5
You have an interesting face and deep mind, so I always enjoy talking with you. The most pleasant scene I remember about you is one afternoon in 54 court. You were playing badminton with two girls who don't know how to play. It can be boring for other people, but all three of you were so joyful that I could feel the leisure and happiness in your hearts. I remember the corns, too. ;)
Five years - 4
You appeared as a legend, and you left as a legend. I admit I was a little jealous about your success once, but I don't appreciate other things happening on you. I know all of these events are understandable, but I just can't put great words on you, perhaps because I'm still a little jealous... And you are still a legend now. Good luck to you in your world!
Thursday, December 21, 2006
Five years - 3
You are the most smart. You are so smart that I don't know how to be a better friend with you. I'm just curious and want to know more about you, but missed all the opportunities. I'm even not sure if you still consider me a friend. I'm grateful for your help and good memories. I feel pity about your sad stories and I would like to help if possible. I hope you enjoy your life, and let go the sad things.
Five years - 2
Perhaps I should not say five years here because you've gone for 3 years... (Actually I did a bunch of search to make sure it's 3 years already...) I admit I didn't talk with you much and I don't know you much, but I remember some jokes you told about and you have a lot of articles on bdwm. You are not silent at all as your first id represented :) I miss you, and I hope to see you later...
Five years - 1
Hi, I think and think, I think you are the most special among the group. Perhaps because you are the first I met, or because you suffered the most. You are always gentle and reliable, and that's why I'd think of you when I was in trouble. More importantly, although you look weak in appearance, you have a really strong and brave heart. When you succeed in your second some exam, I feel so happy for you and I realized that you are such a 坚强的 man. Really, I'm proud for you. I just think you may need a little more confidence in yourself. :) I'm also very happy when you got your dream job. You see, you have the strength to fulfill your dreams, so just do it. And I believe you'll have the strength to overcome your weakness.
It's interesting that I somehow figured out your little secrets, and these made us better friends (at least from my part). When I learned your first secret, I felt as if we were in a drama world and everything just coincided. When I learned your second secret, I felt sympathy for you and other people alike. I had prayed for this for a while, and I still believe you shall overcome.
It's interesting that I somehow figured out your little secrets, and these made us better friends (at least from my part). When I learned your first secret, I felt as if we were in a drama world and everything just coincided. When I learned your second secret, I felt sympathy for you and other people alike. I had prayed for this for a while, and I still believe you shall overcome.
Five years
I can't imagine it's already 5 years since I met these friends. Everybody has dramatic change, but I hope our friendship will stay the same. At least, I'll always remember you guys as wonder in my life. I really like the following words which I saw long time ago (well, five years ago), and I'd like to include here as my holiday greetings...
第一个感谢:感谢你让我走进你的生命,虽然我不是你生命中最精彩的,但我已经努力做到最好。
第二个感谢:感谢你走进我的生命,虽然你不是唯一最好的,但一定是我生命中最精彩的。
第三个感谢:感谢你这一路走来,许多的关心、耐心和包容……
第一个感谢:感谢你让我走进你的生命,虽然我不是你生命中最精彩的,但我已经努力做到最好。
第二个感谢:感谢你走进我的生命,虽然你不是唯一最好的,但一定是我生命中最精彩的。
第三个感谢:感谢你这一路走来,许多的关心、耐心和包容……
Saturday, December 09, 2006
仙三通关感想
前阵子在水木的御剑版版聚上的一个cosplay视频片断,是关于仙剑三的,大家看了都说好,我也开始好奇了。正好可以借到正版,就开始玩。大概花了3个星期才通关,然后又花了2天,对着攻略把各个结局做了一下。
整体上,情节最好,其他都很烂。本着欲扬先抑的原则,把不满之处抱怨一下。
首先,行路难,难于上青天。玩过轩五和苍之涛之后,我自认为对3D界面操作已经挺熟练了,但是仙三的行走操作实在太难受了,用键盘走路太慢,视角转换的快捷键跟轩辕剑不一样,所以不习惯,结果只能用鼠标狂点着跑步,手指累,又心疼鼠标,居然还会常常卡住,要停下来用键盘“微操作”调整方向,才能继续前进。十分不能忍。
其次,迷宫太烦了。打游戏的过程中不怎么觉得,进入复杂的迷宫就看攻略地图(其实之前都没怎么看,是从霹雳堂那里开始看地图的),而且我又有练功癖,迷宫打着打着也就过去了。可是通关之后回头想想,真是觉得累。连再玩一遍的勇气都没有。真的,我觉得就这点来说,仙三在我这里算是挺失败的。之前打轩辕剑系列,都是通关之后几乎马上又打一遍,或是为了其他结局,或是为了重温剧情,反正就是喜欢而不想那么快结束。现在打玩仙三,其实我也挺喜欢的,我也想重温剧情,因为我确实喜欢,可是想到又要把这些迷宫通通再走一遍,我就一点游戏的欲望都没有了...
再次,练功系统在开始阶段比较不友好。或许是我比较弱,我在大渡口那个迷宫里死了无数次,真的是通通被打死的那种,有的时候是药吃完了还没有走出迷宫,有时候是没来得及吃药就死了,然后打一阵子攒了点钱就跑回城里去买一堆药来... 总而言之,经过了长时间艰苦卓绝的战斗之后,才到达了迷宫的存盘点。可是第一次走到的时候,被那几个boss又轻易打死了 -.- 只好进去练了2圈再出来继续打过。那时候在心里把仙三的设计者骂了无数遍,不过后来看到紫萱和长卿的时候就觉得所有的辛苦都得到了补偿 *^^*
其他还有很多讨厌的地方。各种大小bug,即使打了补丁之后仍然常常出现。奇怪的动态战斗系统和经验值系统,到后来我常常需要等很多轮才能搞到一个能把全体通杀的位置。鸡肋的五行战斗排阵,完全没觉得有什么用处。鸡肋的魔剑养成系统,招式基本没什么意思(唯一的好处在于发招的时候双方都“时间停止”~)。城镇很大,我在每个城里都转的很晕 -.- 说起来,轩辕剑里的城镇,或者常常是一个“国家”,基本就只有一条main street,看多了确实挺没意思的。我不太喜欢仙三的城镇是因为,迷宫已经很迷宫了,好不容易出了迷宫进了城,却仍然差不多还像是迷宫,所以感觉很累。有的迷宫最后的boss特别牵强,比如神树和霹雳堂。靠强行练功来打尸块也挺烦的,或者是要求后期回去迷宫里再打过的,我觉得很不可理喻。说起来,锁妖塔里那个等恋人等了几百年的妖怪,后来收了那人的尸体也一直没机会拿回去给她看看,主要就是因为进塔容易出塔难,下到九层之后就不能再回塔顶了,让人吐血。不过下次我可以就只去见一下妖怪,不继续游戏,还不行么,哼哼。
现在开始说优点。
我很喜欢仙三的剧情(我好像把剧情之外的很多东西都骂过了,如果再不喜欢剧情,就算白玩游戏了~)。我最喜欢紫萱的故事,所以后面也最喜欢紫萱的结局。并不是说这个结局本身好,而是相比其他几个比较平淡的结局来说,这个算是很感人的。我看到水木上很多人都骂长卿,我倒没觉得他有什么特别不好的,而且长的那么帅了,即使有缺点也基本可以原谅吧 *^^* 其实游戏里并没有仔细表达长卿的心态,所以不能说他最后看着紫萱送死或者爱蜀山不爱美人就是罪大恶极。我觉得这个跟苍之涛最后桓远之的处境比较类似。桓远之为了“晋克秦”已经奋斗多年,并不能因为小妹妹的一番说教就完全放下自己的人生目标;长卿为蜀山也已经努力了大半辈子,他实在不可能为了个人的幸福就放弃天下苍生。反而是紫萱,心心念念要跟爱人长年厮守,甚至不惜禁锢自己的孩子、破坏锁妖塔等等,如此“逆天而行”,终究注定会是悲剧。哎,我又联想到指环王了,精灵公主跟人类国王在一起,人死了,精灵却还会一直活下去,千年的孤独,实在是我们无法体会的悲哀。其实如果紫萱想开点,在长卿上辈子,就让孩子长大,自己跟他一起变老,死掉,合葬,倒也免了后世几十年的痛苦。总之,我觉得这里面应该再多丰富一下各人的情感表达,而不只是傻呼呼的迷宫里来boss里去。主线剧情方面,我喜欢龙葵多于雪见(所以第一次自然通关的时候,系统自动就帮我选了魔剑 :P ),可能因为雪见脾气太大了,我看着都受不了 :P 但是我也不太理解,为什么好好的妹妹会变成老婆 >_< 重楼很酷啊,不过我后知后觉,一直都没看出来他喜欢紫萱 -.- 这其中的故事,难道在外传中么?
单独说一下各个结局。我一开始打的是小葵结局,因为一不小心被重楼打死了 -.- 本来以为要重新打过,没想到就出结局了。最后画面比较含蓄,所以也并不能说,妹妹就一定变成老婆了(我喜欢妹妹就是妹妹,不要变老婆);倒是两个小葵告别的场景很好看,很感动。然后重新努力一下,把重楼打死了。哦,这样就是完美结局啦?也太容易点了...想想轩五的“完美”结局,那得多不容易啊... 这个结局比较注重搞笑吧,呵呵,easy life啊。然后就翻着攻略做另外三个结局。由于在进入铸剑厅那个迷宫的时候,好感度 小葵 110, 花楹 94,紫轩70,雪见54... 所以只能让小葵死很多次(其实挺容易的,喂一个毒龙胆之后不补血就可以了,这样每场战斗都会被打死)... 雪见结局也很感人,特别是最后那个小小的小葵,让人很得安慰。花楹结局就比较突兀了,虽然画面上尽量做的柔和注重细节,但由于游戏中本身对于花楹的好感度定义就比较奇怪,所以一点都不觉得跟花楹就能撤上什么关系了,还是喜欢那个飞来飞去,会脸红会生气说话“哼哼”的小五毒兽 :) 做紫萱结局费了很大功夫,因为只能靠“援助”把她的好感度提上来。要换上差的装备,站在前排,万一死了就用最弱的招补一点点血就好... 不过结局总算不枉费这翻心血。看到最后重楼远去的背影,我忽然想起了“满天风沙里,看着你远去,我竟悲伤的不能自已...” 可惜看结局太费功夫了,得把邪剑仙打上好几遍 >_<
音乐不错,我最喜欢的是...蜀山的音乐! 因为够气势,呵呵。其他的都印象不深了。
整体画面也还算漂亮吧,虽然没有轩辕剑那种惊艳的场景,但是要设计那么多的迷宫和城镇也挺不容易的,没有功劳也有苦劳啊。最喜欢的场景一下子也想不起来(想不起来啊,sigh... ) 好像北方有一两个雪地里的城镇挺不错的。其实大部分迷宫什么都比较造作,没办法,那么多呢...
暂时就这些吧,以后想起啥再来补充。总而言之,这个游戏情节很好,但是被迷宫和走路破坏了感觉。
整体上,情节最好,其他都很烂。本着欲扬先抑的原则,把不满之处抱怨一下。
首先,行路难,难于上青天。玩过轩五和苍之涛之后,我自认为对3D界面操作已经挺熟练了,但是仙三的行走操作实在太难受了,用键盘走路太慢,视角转换的快捷键跟轩辕剑不一样,所以不习惯,结果只能用鼠标狂点着跑步,手指累,又心疼鼠标,居然还会常常卡住,要停下来用键盘“微操作”调整方向,才能继续前进。十分不能忍。
其次,迷宫太烦了。打游戏的过程中不怎么觉得,进入复杂的迷宫就看攻略地图(其实之前都没怎么看,是从霹雳堂那里开始看地图的),而且我又有练功癖,迷宫打着打着也就过去了。可是通关之后回头想想,真是觉得累。连再玩一遍的勇气都没有。真的,我觉得就这点来说,仙三在我这里算是挺失败的。之前打轩辕剑系列,都是通关之后几乎马上又打一遍,或是为了其他结局,或是为了重温剧情,反正就是喜欢而不想那么快结束。现在打玩仙三,其实我也挺喜欢的,我也想重温剧情,因为我确实喜欢,可是想到又要把这些迷宫通通再走一遍,我就一点游戏的欲望都没有了...
再次,练功系统在开始阶段比较不友好。或许是我比较弱,我在大渡口那个迷宫里死了无数次,真的是通通被打死的那种,有的时候是药吃完了还没有走出迷宫,有时候是没来得及吃药就死了,然后打一阵子攒了点钱就跑回城里去买一堆药来... 总而言之,经过了长时间艰苦卓绝的战斗之后,才到达了迷宫的存盘点。可是第一次走到的时候,被那几个boss又轻易打死了 -.- 只好进去练了2圈再出来继续打过。那时候在心里把仙三的设计者骂了无数遍,不过后来看到紫萱和长卿的时候就觉得所有的辛苦都得到了补偿 *^^*
其他还有很多讨厌的地方。各种大小bug,即使打了补丁之后仍然常常出现。奇怪的动态战斗系统和经验值系统,到后来我常常需要等很多轮才能搞到一个能把全体通杀的位置。鸡肋的五行战斗排阵,完全没觉得有什么用处。鸡肋的魔剑养成系统,招式基本没什么意思(唯一的好处在于发招的时候双方都“时间停止”~)。城镇很大,我在每个城里都转的很晕 -.- 说起来,轩辕剑里的城镇,或者常常是一个“国家”,基本就只有一条main street,看多了确实挺没意思的。我不太喜欢仙三的城镇是因为,迷宫已经很迷宫了,好不容易出了迷宫进了城,却仍然差不多还像是迷宫,所以感觉很累。有的迷宫最后的boss特别牵强,比如神树和霹雳堂。靠强行练功来打尸块也挺烦的,或者是要求后期回去迷宫里再打过的,我觉得很不可理喻。说起来,锁妖塔里那个等恋人等了几百年的妖怪,后来收了那人的尸体也一直没机会拿回去给她看看,主要就是因为进塔容易出塔难,下到九层之后就不能再回塔顶了,让人吐血。不过下次我可以就只去见一下妖怪,不继续游戏,还不行么,哼哼。
现在开始说优点。
我很喜欢仙三的剧情(我好像把剧情之外的很多东西都骂过了,如果再不喜欢剧情,就算白玩游戏了~)。我最喜欢紫萱的故事,所以后面也最喜欢紫萱的结局。并不是说这个结局本身好,而是相比其他几个比较平淡的结局来说,这个算是很感人的。我看到水木上很多人都骂长卿,我倒没觉得他有什么特别不好的,而且长的那么帅了,即使有缺点也基本可以原谅吧 *^^* 其实游戏里并没有仔细表达长卿的心态,所以不能说他最后看着紫萱送死或者爱蜀山不爱美人就是罪大恶极。我觉得这个跟苍之涛最后桓远之的处境比较类似。桓远之为了“晋克秦”已经奋斗多年,并不能因为小妹妹的一番说教就完全放下自己的人生目标;长卿为蜀山也已经努力了大半辈子,他实在不可能为了个人的幸福就放弃天下苍生。反而是紫萱,心心念念要跟爱人长年厮守,甚至不惜禁锢自己的孩子、破坏锁妖塔等等,如此“逆天而行”,终究注定会是悲剧。哎,我又联想到指环王了,精灵公主跟人类国王在一起,人死了,精灵却还会一直活下去,千年的孤独,实在是我们无法体会的悲哀。其实如果紫萱想开点,在长卿上辈子,就让孩子长大,自己跟他一起变老,死掉,合葬,倒也免了后世几十年的痛苦。总之,我觉得这里面应该再多丰富一下各人的情感表达,而不只是傻呼呼的迷宫里来boss里去。主线剧情方面,我喜欢龙葵多于雪见(所以第一次自然通关的时候,系统自动就帮我选了魔剑 :P ),可能因为雪见脾气太大了,我看着都受不了 :P 但是我也不太理解,为什么好好的妹妹会变成老婆 >_< 重楼很酷啊,不过我后知后觉,一直都没看出来他喜欢紫萱 -.- 这其中的故事,难道在外传中么?
单独说一下各个结局。我一开始打的是小葵结局,因为一不小心被重楼打死了 -.- 本来以为要重新打过,没想到就出结局了。最后画面比较含蓄,所以也并不能说,妹妹就一定变成老婆了(我喜欢妹妹就是妹妹,不要变老婆);倒是两个小葵告别的场景很好看,很感动。然后重新努力一下,把重楼打死了。哦,这样就是完美结局啦?也太容易点了...想想轩五的“完美”结局,那得多不容易啊... 这个结局比较注重搞笑吧,呵呵,easy life啊。然后就翻着攻略做另外三个结局。由于在进入铸剑厅那个迷宫的时候,好感度 小葵 110, 花楹 94,紫轩70,雪见54... 所以只能让小葵死很多次(其实挺容易的,喂一个毒龙胆之后不补血就可以了,这样每场战斗都会被打死)... 雪见结局也很感人,特别是最后那个小小的小葵,让人很得安慰。花楹结局就比较突兀了,虽然画面上尽量做的柔和注重细节,但由于游戏中本身对于花楹的好感度定义就比较奇怪,所以一点都不觉得跟花楹就能撤上什么关系了,还是喜欢那个飞来飞去,会脸红会生气说话“哼哼”的小五毒兽 :) 做紫萱结局费了很大功夫,因为只能靠“援助”把她的好感度提上来。要换上差的装备,站在前排,万一死了就用最弱的招补一点点血就好... 不过结局总算不枉费这翻心血。看到最后重楼远去的背影,我忽然想起了“满天风沙里,看着你远去,我竟悲伤的不能自已...” 可惜看结局太费功夫了,得把邪剑仙打上好几遍 >_<
音乐不错,我最喜欢的是...蜀山的音乐! 因为够气势,呵呵。其他的都印象不深了。
整体画面也还算漂亮吧,虽然没有轩辕剑那种惊艳的场景,但是要设计那么多的迷宫和城镇也挺不容易的,没有功劳也有苦劳啊。最喜欢的场景一下子也想不起来(想不起来啊,sigh... ) 好像北方有一两个雪地里的城镇挺不错的。其实大部分迷宫什么都比较造作,没办法,那么多呢...
暂时就这些吧,以后想起啥再来补充。总而言之,这个游戏情节很好,但是被迷宫和走路破坏了感觉。
Thursday, December 07, 2006
I need Chinese input
I just read a few people's blog, in Chinese of course, and I begin to feel crazy about writing english here. 没有中文总不是个事儿, but I really can't do anything to this computer~~~~ I can see how people express themselves freely and showing strong personality using Chinese, and I find the stuff I wrote here in english are like 一坨屎...
Friday, December 01, 2006
Office phone calls
For the past three weeks, I've never seen my colleagues making private phone calls in the office. I feel really awkward when I receive calls and...talk in Chinese. I think I must get a cell phone soon. However, the wireless signal seems not good here...
Thursday, November 30, 2006
Soft lips
Finally I began to use Kiehl's #1 Lip Balm. I really got soft lips after leaving it on overnight. I like it, and I hope it will continue to work well for me. On the other hand, I examined all my cosmetics stock last night and got ready for moving~ I'm now looking at a list created at the beginning of 2006 planning on how much to use for each kind of product. Now it's time for a new wish/trash list :)
Tuesday, November 28, 2006
Lab difference
I can't do my job now because the ordered M13 primers haven't come yet. It's a weird thing for me because my dear old lab has tons of M13 primers, always. I think I can't reach them any more now :( I also plan to order a few racks and a heat-protect glove which will make my work easier here. I just attach to those dear old handy tools. I also realized yesterday that the bench is much lower than what I'm used to, so I have to sit down to work.
It'll will be a perfect world once I get the racks and glove :)
It'll will be a perfect world once I get the racks and glove :)
Wednesday, November 22, 2006
Dream choice
When I was in middle school, I 'invented' this silly idea that, if you don't know which girl/boy you like better, go to sleep and choose the one you dreamed of, because people express (the most) true feelings in dreams. However, I have never been in such situation, and other people who might have experienced this problem never told me about it, so I still don't know if this is really stupid or not.
I recall this notion now because a recent dream did show some true feeling inside me. I was annoyed by an issue for a long time, but I can't really tell what is the real problem. I have a vague idea about it, but when I discuss with other people, I got the reply like 'So what?' I look like a fool to have such expectation, so I doubt perhaps that's not what confuses me. Then in a recent dream, I was able to clearly express my puzzle. Although obviously not answered at all, I realize that IS the problem. This may sounds ridiculous to other people, but I'm stuck here and can't find a way out.
To conclude, I believe dreams do tell truth. Therefore, please sleep more when wandering among choices or feeling unspeakable bewilderment. :P
I recall this notion now because a recent dream did show some true feeling inside me. I was annoyed by an issue for a long time, but I can't really tell what is the real problem. I have a vague idea about it, but when I discuss with other people, I got the reply like 'So what?' I look like a fool to have such expectation, so I doubt perhaps that's not what confuses me. Then in a recent dream, I was able to clearly express my puzzle. Although obviously not answered at all, I realize that IS the problem. This may sounds ridiculous to other people, but I'm stuck here and can't find a way out.
To conclude, I believe dreams do tell truth. Therefore, please sleep more when wandering among choices or feeling unspeakable bewilderment. :P
Gmail Docs & Spreadsheets
I enjoy the Spreadsheets integrated in Gmail very much (the docs part is not that great to me; perhaps it's just difficult to do all those edit functions online, and mathematic formulas are relatively easier?) However, I can't find the option to include a Docs & Spreadsheets file directly in an email, although it can be downloaded or published in blog or shared with others. Whenever I appreciate something about gmail, I'll miss rainred a lot... Time flies, and it's almost five years since I know these good friends...
Thursday, November 16, 2006
InputKing
I tried InputKing today due to my desperate desire (actually, need) to type Chinese... It's better than expected, but still quite unconvenient since the input setup is just the opposite as Zi Guang, and no shortcut for words. I won't use that again until next desperate time~
btw, it's such a big surprise that I got reply from BB today saying that they can send a replacement directly. Wow, if they really solve this issue without costing me any more, I'll consider switching to their line entirely, well, except the stila tinted moisturizer :P
btw, it's such a big surprise that I got reply from BB today saying that they can send a replacement directly. Wow, if they really solve this issue without costing me any more, I'll consider switching to their line entirely, well, except the stila tinted moisturizer :P
Tuesday, November 14, 2006
Well, English blog...
Finally I end up on a computer without Chinese input... and without the possibility to install one. Therefore, I'll start to write blog in English. Since nobody has ever noticed here, I doubt any more people will read this in the future~ This reminds me of writing diary in English in high school, and those stuff are painful to read later... Well, I hope things will change this time :)
I can't write too much now, because my boss will come in at any time~
I can't write too much now, because my boss will come in at any time~
Wednesday, October 25, 2006
Wednesday, October 18, 2006
还珠格格3
好了我知道我很无聊,有聊的人是不会看这种东西的 :P 而且演员换了一大半,看半天才明白谁是谁。
我喜欢晴儿,幸好她还是还珠2里的晴儿,可惜箫剑换了,比2里那个演员差,而且好像性格也有变化,sigh
不过看多几集也就顺眼了,呵呵,我就喜欢这种傻乎乎的电视剧... 看年轻人的片让我觉得年轻,看傻乎乎的片让我越来越傻... -.- 才看几集而已,不知道后面会不会越来越无聊。我觉得还珠1没什么意思,不过交待一下背景,还珠2就很好看,最后还留了一个浪漫的悬念。虽然说悬念留给人想象的余地,但拍成片也还可以接受。我喜欢还珠3里面晴儿和箫剑的故事,其余那些小孩啊小妾啊什么的,确实一点都没意思。
我喜欢晴儿,幸好她还是还珠2里的晴儿,可惜箫剑换了,比2里那个演员差,而且好像性格也有变化,sigh
不过看多几集也就顺眼了,呵呵,我就喜欢这种傻乎乎的电视剧... 看年轻人的片让我觉得年轻,看傻乎乎的片让我越来越傻... -.- 才看几集而已,不知道后面会不会越来越无聊。我觉得还珠1没什么意思,不过交待一下背景,还珠2就很好看,最后还留了一个浪漫的悬念。虽然说悬念留给人想象的余地,但拍成片也还可以接受。我喜欢还珠3里面晴儿和箫剑的故事,其余那些小孩啊小妾啊什么的,确实一点都没意思。
Monday, October 09, 2006
轩辕剑5通关感想
通关好久了,一直没有正式写感想,现在趁blog搬迁,第一篇就先写这个吧 :)
轩辕剑系列之前只玩过天之痕,所以心里常常拿天之痕跟轩五作对比。
“一剑凌云山海情”,标题刚柔并济,引人入胜。开头动画就很赞,而且在游戏过程中一直想着什么情节可能会跟开场动画有关。3D效果很不错(第一次玩3D游戏,竟然没有晕,很不容易吧,呵呵)。
游戏前半段,基本感觉就是没完没了的条件句。好像根本目的是为了去大海对面的青龙国,但一路上这个岔路那个枝节,结果完全不知道在干什么了。就好像为了完成任务Z需要先做任务Y,然后在Y之前需要先去拿X,在之前又出现了支线W,结果又发现...差不多最后要做任务A,然后就可以达到B,然后...最后终于终于到达了大海东岸...omg,还要从周饶国过...还要爬大树爬了一半掉下去!! 我记得第一次不耐烦好像是去沼泽里面取避水花,我觉得真是太多事了,这个也叫剧情吗?而且那个该死的沼泽里动不动就要打架~等到了海底听到熟悉的氏人族音乐才心情愉快,可是女王也太难看了,而且某支线人物居然还要求看一下避水花!!
可是,当我到达遗世之都时,一切怨恨都没有了~~那缥缈闪亮的城市,真是好看啊~~其实之前在周饶国就感觉不错,青翠的乡土气息,可是周饶人丑了点,呵呵。在遗世之都,终于算是真正展开游戏的情节。28颗石头,oh yeah~~我觉得后面的情节一定会很丰富很有趣很曲折很动人,ok,上路~
然而我错了。后半段游戏基本上是在跑地图。从这个国家跑到那个国家,都没有什么实际剧情,有时候只是为了去找人问个话或者回个口信而已。大部分时间都花在跟城里每个人的对话上了,只是为了找石头;大部分的石头也只是靠运气在拿。不小心看到剧透说,没有拿完石头和全拿到会有2个结局。哦,那么我先不急着收集石头了,先看普通结局好了。比较傻的是,我到游戏很后期才发现一目国所在,钟山真是太美了~~~~~即使爬了2回也值得~~~~ 伙伴一个一个的加入,却一个比一个丑且没用,直到偶遇少微~~ 我觉得她是最pp最厉害的~~ 幸好偶然回军营的时候汇报了少微的情况,才不至于最后莫名其妙的丢失这个伙伴。路上战斗太多了,太容易踩雷了,真麻烦,还没有迅速练级的地方,只能一场一场打下去 :( 而且那个本阵里面一点都不好玩,那些小游戏都很愚蠢。
剧透说,要在进入朱雀国之前收集完石头,否则就是普通结局。于是我就普通结局了。这个结局也太普通了吧...真是极其ft,虽然最后还是有一些煽情一些感动,不过还是觉得挺做作的。
又看到水木上的人说,隐藏结局会很震撼云云,于是满怀希望和功略开始找石头...啊,终于来到了思念幻想迷宫...光这个名字就已经极富诗意了,而画面设计也一点不让人失望。美轮美奂的天路,辉煌灿烂的浮岛,感人肺腑的故事,美丽的...boss... 之前的种种不爽烟消云散,仿佛前面90%的游戏的沉闷只是为了更加衬托最后10%的绚丽。等一下,为什么眼睛一眨,美女boss变成了黑炭头??? sigh,为什么不让人直接跟美女打呢?幸好打赢之后仍然变回了美女,催人泪下的动画之后,就game over了。咦,我好像还是不太明白开头动画里的一些画面啊...那么,等待外传吧~
虽然完整结局很完美,可总体上,我仍然觉得更喜欢天之痕,可能因为天之痕的人物比较少,所以对每个人物的注意力更加集中也更加印象深刻,不像轩五太多的角色分散了视线,而且也确实没看出什么深刻的关系和情谊。总之,我还是比较期待下一部轩辕剑系列游戏的~~
轩辕剑系列之前只玩过天之痕,所以心里常常拿天之痕跟轩五作对比。
“一剑凌云山海情”,标题刚柔并济,引人入胜。开头动画就很赞,而且在游戏过程中一直想着什么情节可能会跟开场动画有关。3D效果很不错(第一次玩3D游戏,竟然没有晕,很不容易吧,呵呵)。
游戏前半段,基本感觉就是没完没了的条件句。好像根本目的是为了去大海对面的青龙国,但一路上这个岔路那个枝节,结果完全不知道在干什么了。就好像为了完成任务Z需要先做任务Y,然后在Y之前需要先去拿X,在之前又出现了支线W,结果又发现...差不多最后要做任务A,然后就可以达到B,然后...最后终于终于到达了大海东岸...omg,还要从周饶国过...还要爬大树爬了一半掉下去!! 我记得第一次不耐烦好像是去沼泽里面取避水花,我觉得真是太多事了,这个也叫剧情吗?而且那个该死的沼泽里动不动就要打架~等到了海底听到熟悉的氏人族音乐才心情愉快,可是女王也太难看了,而且某支线人物居然还要求看一下避水花!!
可是,当我到达遗世之都时,一切怨恨都没有了~~那缥缈闪亮的城市,真是好看啊~~其实之前在周饶国就感觉不错,青翠的乡土气息,可是周饶人丑了点,呵呵。在遗世之都,终于算是真正展开游戏的情节。28颗石头,oh yeah~~我觉得后面的情节一定会很丰富很有趣很曲折很动人,ok,上路~
然而我错了。后半段游戏基本上是在跑地图。从这个国家跑到那个国家,都没有什么实际剧情,有时候只是为了去找人问个话或者回个口信而已。大部分时间都花在跟城里每个人的对话上了,只是为了找石头;大部分的石头也只是靠运气在拿。不小心看到剧透说,没有拿完石头和全拿到会有2个结局。哦,那么我先不急着收集石头了,先看普通结局好了。比较傻的是,我到游戏很后期才发现一目国所在,钟山真是太美了~~~~~即使爬了2回也值得~~~~ 伙伴一个一个的加入,却一个比一个丑且没用,直到偶遇少微~~ 我觉得她是最pp最厉害的~~ 幸好偶然回军营的时候汇报了少微的情况,才不至于最后莫名其妙的丢失这个伙伴。路上战斗太多了,太容易踩雷了,真麻烦,还没有迅速练级的地方,只能一场一场打下去 :( 而且那个本阵里面一点都不好玩,那些小游戏都很愚蠢。
剧透说,要在进入朱雀国之前收集完石头,否则就是普通结局。于是我就普通结局了。这个结局也太普通了吧...真是极其ft,虽然最后还是有一些煽情一些感动,不过还是觉得挺做作的。
又看到水木上的人说,隐藏结局会很震撼云云,于是满怀希望和功略开始找石头...啊,终于来到了思念幻想迷宫...光这个名字就已经极富诗意了,而画面设计也一点不让人失望。美轮美奂的天路,辉煌灿烂的浮岛,感人肺腑的故事,美丽的...boss... 之前的种种不爽烟消云散,仿佛前面90%的游戏的沉闷只是为了更加衬托最后10%的绚丽。等一下,为什么眼睛一眨,美女boss变成了黑炭头??? sigh,为什么不让人直接跟美女打呢?幸好打赢之后仍然变回了美女,催人泪下的动画之后,就game over了。咦,我好像还是不太明白开头动画里的一些画面啊...那么,等待外传吧~
虽然完整结局很完美,可总体上,我仍然觉得更喜欢天之痕,可能因为天之痕的人物比较少,所以对每个人物的注意力更加集中也更加印象深刻,不像轩五太多的角色分散了视线,而且也确实没看出什么深刻的关系和情谊。总之,我还是比较期待下一部轩辕剑系列游戏的~~
Tuesday, August 08, 2006
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